Story:

You are a referee for a boxing match between two boxers: "Leftie" Blue and "Righty" Red. Blue is your childhood friend and you'd really like to see him win (...plus, you bet on him). Red, meanwhile, is very charismatic and a crowd pleaser, but secretly a huge jerk.

You decide that you're going to fudge the knockout countdown so that Blue can win. But be careful: while you want Blue to win, the crowd wants Red to win, and will call you out if they notice you messing with the countdown in Blue's favour.

How to Play:

Press the spacebar, left click, or press any face button on a gamepad to count.*

*Note: If you're using a gamepad, there's an issue where pressing the confirm button (A for Xbox and Nintendo controllers and X for PlayStation controllers) to count while winning or losing may cause the game to immediately restart due to the "Restart" button immediately being selected. To avoid this, try using a different face button to count.

You'll see a timer next to you. When the hand goes around and touches the marker at the top is when you are supposed to count, but you can count earlier or later. Try to count more slowly when Blue is down and more quickly when Red is down...

...But watch out for the audience's reaction! They'll get more angry the more you count too late for Blue or too early for Red. You can also calm the audience down by counting too early for Blue or too late for Red. If they get too angry, they'll call you out and you'll lose instantly. They may also call you out regardless of who is down if your counting is way off.

Each boxer also has a stamina bar. The lower their stamina bar is, the longer they will stay down. Their stamina will go down each time they get back up after being knocked down. How far their stamina goes down depends on how many times you counted while they were down.

Notes:

This game was created for the GMTK Game Jam 2026. The theme was "Count Down."

Yes I'm aware that they count up to 10 in boxing, but this fit the theme of the jam better, plus it's more clear to the player. I'm just going to say that they count down instead of up in boxing in this game's world. Also everyone is bald in this game's world.

Credits:

Game design, programming, and art by me.

Background music:

"Motherlode" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Font:

Press Start 2P by CodeMan38

https://fonts.google.com/specimen/Press+Start+2P

Updated 4 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5, Windows
AuthorSnoopydoo
Made withUnity, Aseprite
Tagsboxing, Funny, Simple
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)
AccessibilityOne button
ContentNo generative AI was used

Download

Download
Biased Referee - Windows.zip 43 MB

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